INNOVATION IN TEACHING AND LEARNING.....



Knowledge Building - Inquiry-based learning that aligns with the UNESCO Information & Communication Technologies Competency Framework for Teaching for skills development, particularly those in demand by today's employers: critical thinking, collaboration and working in teams, effective communication and creativity - the four "Cs" of future education.


EntreComp - The EU Commission's framework for entrepreneurship education and training


DigiComp - identifies the key components of digital competence:

* Problem solving: To identify needs and problems, and to resolve conceptual problems and problem situations in digital environments. To use digital tools to innovate processes and products. To keep up-to-date with the digital evolution.

* Information and data literacy: To articulate information needs, to locate and retrieve digital data, information and content. To judge the relevance of the source and its content. To store, manage, and organize digital data, information and content.

* Communication and collaboration: To interact, communicate and collaborate through digital technologies while being aware of cultural and generational diversity. To participate in society through public and private digital services and participatory citizenship. To manage one’s digital identity and reputation.

* Digital content creation: To create and edit digital content To improve and integrate information and content into an existing body of knowledge while understanding how copyright and licences are to be applied. To know how to give understandable instructions for a computer system.

* Safety: To protect devices, content, personal data and privacy in digital environments. To protect physical and psychological health, and to be aware of digital technologies for social well-being and social inclusion. To be aware of the environmental impact of digital technologies and their use.



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